A worldwide e-Infrastructure for NMR and structural biology

5 day course in Vilnius: Introduction to 3D graphics

Event Date: 
Mon, 2012-11-26 (All day) - Fri, 2012-11-30 (All day)

3D graphics is everywhere nowadays. Movies, advertising, science & technology, education, you name an area and 3D graphics are used. With endless applications, it is not only fun to use but it opens many more possibilities to make much more informative and appealing graphics than by traditional means. For an example in structural biology have a look at the movie that we created:

Bio-NMR: Promoting Structural Biology in the new EU-member states

or at our website Spronk | 3D

Making a 3D Graphics production involves many different aspects and stages, and it can be intimidating to try to learn everything. This complexity is why people usually specialize in a specific computer graphics area, such as only modeling or animation. However, it is important that even if you only model, you need to know at least animation basics, to produce objects that an animator could readily use.

This course will cover all the major steps and aspects in creating 3D graphics: Modeling, animation, shading and rendering. That is why this course is useful not only for complete beginners, trying to get into the world of 3D, but also for users who want to be more efficient in their team and better understand the various requests of others with different specialities.

The concepts learned in the course will be applied using Autodesk's Softimage, a very flexible software that can be used for all the steps needed to create 3D animations. By using only one tool we avoid learning a different interface for each topic. However, the knowledge that you will acquire here can be directly used in any other package.

 

Target Group

This course is suitable for complete beginners, using an introduction into 3D.

Course overview

  • Softimage interface
    • How to organize your workspace and how to customize the shortcuts and other system settings.
  • Modeling basics
    • General concept of vertices, polygons, edges and other parts of objects.
    • How modeling works in Softimage, understanding construction modes.
    • Subdivision modeling.
    • Modeling a simple object, basics of topology and animation consideration.
  • Animation basics
    • How to animate various parameters in Softimage.
    • Differences between local and global space.
    • Animating scale, position and rotation.
    • Deforming objects.
  • Shading basics
    • Softimage shader tree.
    • Creating simple materials.
    • Applying textures to models.
  • Rendering basics
    • A quick walk-through of cameras, lights and shadows.
    • Basics of mental ray settings.
    • Developing the look of your render.
    • Passes basics.

More information and sign up >>

Cite WeNMR

 
Usage of the WeNMR portals should be acknowledged in any publication:
 
"The WeNMR project (European FP7 e-Infrastructure grant, contract no. 261572www.wenmr.eu), supported by the European Grid Initiative (EGI) through the national GRID Initiatives of Belgium, France, Italy, Germany, the Netherlands, Poland, Portugal, Spain, UK, South Africa, Malaysia, Taiwan, the Latin America GRID infrastructure via the Gisela project, the International Desktop Grid Federation (IDGF) with its volunteers and the US Open Science Grid (OSG) are acknowledged for the use of web portals, computing and storage facilities. "
 
And the following article describing the WeNMR portals should be cited:
Wassenaar et al. (2012). WeNMR: Structural Biology on the Grid.J. Grid. Comp., 10:743-767.

EGI-approved

The WeNMR Virtual Research Community has been the first to be officially recognized by the EGI.

European Union

WeNMR is an e-Infrastructure project funded under the 7th framework of the EU. Contract no. 261572